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Sea Brisket goes to The Hoe Down!

Sup!

Been a while since I wrote anything but here’s my write up for my jaunt to The Heroic Hoe Down!

So, it’s my third tournament with Union and after a 1-3 record at the 13th Best in Notts, a 3-1 at Wyldhammer with Blackheart, a lot of people had talked about SeaBrisket and the general feeling I got was that she was O.K. but not as competitive as VRage or Beardy McBeardface.

So obviously, in my capacity as a distinctly average player with no dreams of grandeur, passable wit and an intelligence that sits somewhere between sleep deprived parent and medically unstable, I decided that this tournament would see me take her as my sole captain and see what I could do. I set myself the usual ‘Win 1 game’ objective and got to it!

My chosen tournament 10 and why

SeaBrisket        

Kind of the point!

Strongbox 

Shelling Out! KD on 1, MOAR DICE!

Snakeskin    

Super awesome ball carrier with the ability to pain out if required with 2dmg on 2.

Gutter        

If I ran into Butchers and have to face another OBrisket in cover I was going to cry! So I took Gutter to get around her unpredictable, armour and charmed male. Also, re-position tech is strong.

Benediction 

He stands in the middle of the field and trolls people. He’s the new Harry.

Grace      

MOAR MOVEMENT! THINGS! 8″ KICKZ!

Avarisse and Greede  

BECAUSE THEY ARE BENT!

Hemlock    

Lesser played character but I like Def 5 models with slippery that can heal and blind.

ORage      

For buffing the A&G train and mirking fools.

Mist

BECAUSE MIST!

 

So, lets get to it then. How did I do?

 

Game 1: Me vs. Myk

SeaBrisket (12)                  vs.                       Esters (10)

Strongbox                                                           Quaff

A&G                                                                      PintPot

Gutter                                                                  Spigot

Snakeskin                                                            OSpigot

Benediction                                                        Mash

At the end of this game, Myk and I were exhausted! It was super close all the way through, swinging this way and that but I managed to get the VP to close out the game.  Myk is a fantastic guy and we had a brilliant game.

SeaBrisket did loads and against the low def of his team, her Momentous 2 on 3 really helped whittle down his players but Snakeskin was a total workhorse and her 2 damage on 2 closed the game out for me.

MVP: Snakeskin. My goodness she is amazing at closing out a turn.

Game 2: Me vs. Jimmy

SeaBrisket (12)                  vs.                       Skatha (10)

Strongbox                                                           Snow

A&G                                                                      Jaecar

Gutter                                                                  VHearne

Snakeskin                                                            Seenah

Benediction                                                        Minx

Firstly, let me say that Jimmy is an amazing opponent to play and is always super fun but my goodness, his painting and winter themed goal for his Hunters are just brilliant!

Like my 1st game against Myk, the game was super close all the way through, at 8-12 I had a situation where I had 1st turn and Brisket was 5” from the goal, KD and the ball was on Snow about 3” away. Brisket had Seenah crowding out on one side and (iirc) Skatha on the other, not quite crowning her out at this stage.

I had to manufacture a goal to win and this is what happened.

  1. Brisket stands up with 6 inf, foregoing her standard advance.
  2. Throws a 1 dice route one at Snow…. A 4!
  3. Brisket swags up to Snow, 1” away and being crowded out by Seenah and Skatha, buys a 3 dice attack wanting 2 successes for the T<
  4. Snow declares counter
  5. … 1 success… shit..
  6. Take non-mom dodge into Seenah and out of Snows melee range
  7. 5 dice attack on Seenah, some successes! Take the T< because I can still do the didge part and it’s momentous!
  8. Dodge back into Snow, 1” away…
  9. Bonus time another attack at Snow to get to 4 dice… 2 successes! Take the momentous T<
  10. Dodge away from Skatha and Snow and take that shot crowded out by Seenah.
  11. 2 dice needing a 3….
  12. A 1 and SOMETHING THAT SCORES!
  13. Curl up in to foetal position…..

 

I was really lucky to have got the win but that was probably the most ‘pants in crack’ moments I have ever had at a tournament, which was great!

MVP: Sea Brisket for janky goal fun.

Game 3: Me vs. Craig

SeaBrisket (12)                  vs.                       Blackheart (8)

Strongbox                                                           Strongbox

A&G                                                                      A&G

Hemlock                                                              Minx

Snakeskin                                                            Mist

Benediction                                                        Benediction

Another crazy game where the game could have gone either way. Ultimately, Craig clocked out and those 2vp put me on 10vp and that gave a 4 influence stacked Snakeskin the chance to close out the game by pummeling an 8 health, knocked down Mist with her super reliable 2dmg on 2.

Seriously though, a lot gets said about holding the ball for Brisket with her defensive tech but not a lot gets said about her 2 damage on 2 because it’s not momentous. But…. as a last activation with 4 influence on a model that’s knocked down, she can put out 8-12 damage reliably + a poison that can’t be cleared. So, I used her to snipe any model that was around the 10-12 HP mark at the end of a turn to give easy VP. She won me 2 of my games doing this so I feel validated that she is a great killer to close out games with.

 

MVP: Snakeskin, non-mom 2 on 2 is more of a thing than you think it is.

Game 4 vs. Rich

SeaBrisket (6)                    vs.                       Honour (12)

Strongbox                                                           Marbles

A&G                                                                      Prick Brick

Gutter                                                                  Harmony

Snakeskin                                                           Flint

Benediction                                                        Mallet

This game was like getting sent an e-mail from your mate saying; ‘check out this vid bro!’ and being (B)Rick Rolled…

Rich has been playing his Masons for ever and he is super competitive in every game he plays. He regularly ends up top 2 and is an extremely difficult opponent to break down. I knew I was the underdog but held hope that few goals would keep me in it.

I couldn’t stop the onslaught… Brick and Marbles protecting Mallet throwing out singled out and knock downs for Honour and Harmony linked brutality. I was pleased to squeeze 6vp out, but honestly, I was never in this one from turn 2 onwards. Rich out classed me and fair play to him, he is a top mason’s player. I toyed with the idea of Hemlock instead of Gutter and I wish I had because Blind would have helped slow him down a bit, maybe enough to launch a counter offensive.  And I think Grace would have given me some speed buffs to get A&G up in Marbles and Brick’s grizzle.

MVP: Rich’s masons.

Conclusion

Overall, I set about to prove to myself that Sea Brisket is as good a choice for Union captain in tournament play and that Snakeskin wasn’t just an afterthought. I think I proved that to myself at the tournament by taking the 2nd place and when you stop and look at who generated VP’s for me; the player who gets the MVP trophy would be Snakeskin. I’m going to find it hard not to take her in a game with SeaBrisket now.

Final thoughts on SeaBrisket and her as a ‘viable‘ captain

Sea Brisket will suffer as a captain pick vs. Blackheart and VRage because (WARNING: opinion incoming) the others have no wasted character plays whereas Brisket could happily lose ‘With Aplomb’ and replace it with something that makes a difference. I believe that a subtle change would see her played more and I think that giving her Acrobatic or even raising her kick or tac stat by 1 would do that.

Anyways, I haven’t written anything for ages Guild Ball related so the fact I have probably tells you how excited I am about continuing the Sea Brisket journey and seeing what else I can get away with!

See you all at the 32-player blitz in October or at SteamCon!

Andy

 

 

 

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Bravo One Cafe Blitz

We’re looking forward to having you all at The Heroic Play’s 4000th (slight exaggeration) 16-man tournament to date on June 10th 2017! We hope that you get booked and come have a great day playing Guild Ball with us at Bravo One.

This is coinciding with the brand new cafe that is opening up at Bravo One so we are looking forward to having a proper coffee shop on site and being one of the first to try it out 🙂

The event conditions will be as per the Regional Cup Guidelines found in the latest Organised Play

Document here:

Timings:
Arrival: 09:00
Registration: 09:05
1st Round: 09:30 – 11:20
Break: 11:20 – 11:30
2nd Round: 11:30 – 13:20
Lunch: 13:20 – 14:00
3rd Round: 14:00 – 15:50
Break: 15:50 – 16:00
4th Round: 16:00 – 17:50

Results, Prizes & Thank you’s
You can download the rule-book here:

The current errata can be downloaded here:

Things to bring with you:
Rulebook
Models & Stat Cards
Chess Clock & Stop Watch – or smartphone/tablet with equivalent apps
Tape Measure, Counters, Tokens etc that you may need

Venue:
Bravo One
Grange Live Gaming
93-99 Holloway Head
Birmingham
B1 1QP

Facilities:
There are toilets on site, snacks and the brand new sparkly cafe!

Parking:
The site doesn’t have any parking attached to it, however there are plenty of car parks nearby and the site is approximately a 10-minute walk from Birmingham New Street Station if getting a train is a more preferable way of getting to the venue.

Booking:

Booking is £15 through our paypal: theheroicplay@gmail.com as friends and family.