Welcome back sports fans!
So in my previous article, I discussed some thoughts about the Butchers I was planning to get ready to take to our tournament that happened today. On Friday the event got renamed to the Midas Memorial Summer Smackdown, by Luke our resident Alchemist player and the Pundit running the event (yes, I’ve played 2 tournaments in as many weeks – who’d have thought it). I originally planned to go with the line up 10-player roster of: Ox, Fillet, Princess, vOx, Brisket, vBrisket, Boiler, Meathook, Shank, Harry ‘the Hat’. I ended up going with everyone from that list, bar Shank who got replaced by Boar.
I started painting the Butchers on Tuesday night, I was pretty adamant I wanted to get them all done. I accepted that they weren’t going to be the best models I’d ever painted and just got on with it basically. I’m really happy with how they turned out, for what ended up being maybe 15 hours of painting over 3 days.
So that’s the 10 players I took to today’s event. I’d already got a goal marker knocked up for my Brewers which roughly fitted with the colour scheme, yeah it’s nothing amazing but it did the job. I like having goal markers rather than just using a 50mm token, or not having anything at all.
So we got to Young’s Hobbies in Coventry for about 08:30 this morning and got set up, we took our podcasting gear with us; so we could record some short interviews with players as they finished their games and get their initial thoughts on how the game went. Cunningly we also asked people about their thoughts on the latest errata, which on the whole was positive and mostly tongue in cheek about the Midas and Vitriol changes. We didn’t encounter anyone who was realistically very negative about it, so good work Steamforged really.
The first round went live and I got drawn against Henry Clark with his Corsair led Fishermen. Spoiler: Henry went on to win the event. Henry only had Corsair and Tentacles I think, or he pretty quickly dropped those anyway. I dropped Fillet and Princess. Henry won the roll and decided to kick. Then we drafted players – I went with Fillet, Princess, vBrisket, vOx, Meathook and Harry. Henry went with Corsair, Tentacles, Hag, vSiren, Gutter and Greyscales. I’ve played Henry before a while ago at Clash of the Guilds 2 in Bristol, he played Corsair Fish then as well and I was playing Ester Brewers then. We had a really good game I was looking forward to a good match with him today.
Henry kicked off with Corsair, and I recovered the ball with vOx, moving him up next to an Obstruction and kicking the ball back into my lines. Off to a good start, until Corsair waddled forward, hit vOx with a Drag and proceeded to beat on him. I managed to get a turn 1 goal with vBrisket, and was able to get the benefit of Above and Beyond for the rest of the game, which helped massively. Going into turn 2, Henry finished off vOx at the start of turn 2 I think, he used Gutter first and managed to get a Chain Grab off, pulling vBrisket into the murder ball.
The game descended into a scrum around the halfway line, near another obstruction. Henry methodically pulled in players and murdered them one at a time. I got a takeout on Gutter with Fillet, and I think Henry scored his first goal with Greyscales. The game carried on, with Henry killing vBrisket then Harry. I think I won an initiative roll, and was faced with a choice of trying to get the ball away to safety from Greyscales or risk loosing Meathook to Corsair. I ended up deciding to go with trying to earn a takeout, and maybe push for another on vSiren, but it wasn’t to be. I took down Hag, and then Greyscales scooped up the ball and then closed it out.
Final result – 12:8 to Henry. Overall a really good game, between Dread Gaze from vSiren, a convenient obstruction and crowding out I found it difficult to get traction in the fights, but managed to catch some of the stragglers on the edges and pick them them off.
I got drawn against David Albiston, one of the newer local players from Bravo One in Birmingham. I’ve played against David a couple of times with my Morticians and felt comfortable playing into his Brewers. Dave dropped Tapper and Quaff, I dropped Ox and Princess. Dave won the roll off and opted to receive.
We drafted players and I used: Ox, Princess, vBrisket, Harry, Boiler and Meathook, Dave used Tapper, Quaff, Pintpot, Harry, Hooper and Mash. I elected to kick of with Ox and kicked the ball over the halfway line. I think Dave came forward and collected with Mash, and fluffed the pass back to his team.
A bunch of players moved forward and I ended up sending a Tooled Up Ox into his Harry towards the end of the turn, getting a few good hits on him and earning some momentum. Tapper got into Ox and really laid the hurt on him. Priority went to Dave and he killed Ox before he could activate.
I set up a pretty good scrum on the halfway line with Boiler, Princess, Harry and vBrisket. Meathook was slightly off to my left on her own having a fight with Pintpot. It all becomes a bit blurry on what happened on what turns here, so I apologise for that but the game devolved into a massive brawl in the middle of the pitch. I took out Harry and Tapper, whilst Meathook held her own against Hooper and Pintpot.
Dave got the ball back to Mash and moved forward, ending up short of a goal attempt. Meathook took out Pintpot, and I moved Princess into engage Mash and proc’d his Unpredictable Movement, which allowed me to get vBrisket into engage him and steal the ball away, I made an error and took vBrisket’s 2<< out of engagement with Mash, which I probably shouldn’t have done as it left vBrisket without a way of generating momentum and the start of the next turn to go for the goal. I remember the turn starting with vBrisket using Quick Time to get back into melee with Mash, without risking UM, generating some momentum, then dodging back out of Mash’s melee and just advancing off out of threat with ball.
Pintpot came hurtling back on to the pitch using some fast ground to get back into the fight pretty quickly. The scrum continues, at this point we are both getting pretty low on our clocks, and everyone is in the centre punching each other, at some point Quaff gets taken out. Ox is back in the fight in this turn, and uses his Get ‘Em Lads and puts so hurt on Hooper as well as knocking him down. Meathook becomes the star of the show at this point, making an attack against Hooper and hitting him for some damage and getting Hooked out him, its important to mention that Hooper is looking pretty ropey by now. Meathook manages to get a Scything Blow off which kills both Pintpot and Hooper. Taking me up to 11 and Dave is on 2. Meathook, moves to engage Tapper and hits him for a couple of points, but puts Bleeding onto him, and uses her Heroic Play to drop his movement right down, to protect Brisket with the ball. Dave kills Meathook bringing it to 11-4, and then vBrisket closes the game out with a Bonus Time shot, only just scoring though rolling 1,1,2, and a 5.
Final result: 12-4 to me, go Ox! We break for Lunch at this point and then go into Round 3 after lunch.
I get Paul Horton, one of the nicest guys I’ve met through Guild Ball, and has played Brewers pretty much solidly as long as I’ve known him. I was expecting this to be a tough game, but with my last round success with Ox into Brewers I decided to use Ox again. I dropped Ox and Princess, Paul dropped Tapper and Scum. My 6 ended up being: Ox, Princess, vBrisket, Boiler, Meathook and Harry again. Paul used Tapper, Scum, Hooper, Friday, OG Spigot and Harry.
Paul kicked off with with Friday and smashed the ball wide out to my left, I wasn’t expecting it and it didn’t go well. Meathook managed to recover the ball and kick it back towards the team. Friday and Scum followed up and picked on Meathook, with Scum managing to get some pushes to manoeuvre Meathook into Tapper’s threat range. Tapper nearly killed Meathook and left her knocked down. Paul won priority into the next turn, Tapper charged off into Ox, leaving Scum to and Friday to deal with Meathook. I got a goal with vBrisket, then the ball went out towards Spigot and I put some damage onto Tapper.
Ox got finished off and was quite far forward into my lines, so when Ox and Meathook came back on they were able to get back into the fight. After scoring her goal, vBrisket spent the rest of the game getting shown the shitty end of a stick by Hooper and Harry. My Harry knocked down Tapper and moved him about a bit. It might have been a turn later that Ox gets to charge into the knocked down Tapper and put some damage on him and uses Get ‘Em Lads. Meathook swags up to Tapper at this point and hits him putting 2 damage after Tough Hide onto him, along with Bleeding and Hooked. Then buys another attack rolling about 8 dice and does a momentous 6, followed by a momentous 4 on a wrap, so 8 damage after Tough Hide again, then proceeds to do the same again, killing Tapper.
Final Result: 12-6 to Paul. Another really grindy game, Paul got 4 takeouts and 1 goal to my 1 takeout and 1 goal. I can’t remember who else Paul took out, I have a feeling it was Harry though.
Final round of the day and I’m currently 1-2. I get drawn against Matt Cook, playing Fishermen and I’m pretty certain he’s going to be playing Shark, which he does. I opt to drop Fillet, Princess, Meathook, vBrisket, vOx and Boiler. Matt plays Shark, Salt, Jac, Sakana, Greyscales and Angel. Matt won the role and elected to receive. I kick off with vOx and the ball lands by a Barrier.
It’s the end of the day and this is a very quick game. Matt knows his Fish really well and Shark comes screaming forward grabbing the ball on the way, bounces off vOx and scores. Matt takes a Run the Length into some cover, and proceed to dog-pile the Fishermen Captain and take him out. The ball ends up with Fillet, I end up taking out Sakana, Jac gets up to Fillet and manages to tackle where Greyscales failed and kicks the ball into space near Angel; who proceeds to go and score. I’m 8-4 down at this point. I end up getting a takeout on Jac, their is a scrabble for the ball, which is on vBrisket now. Greyscales manages to retrieve the ball, disengage from the fight and kick it back to space near Shark. Meathook doesn’t quite manage to kill Angel, leaving her in pretty bad shape on 1 or 2 health though. Shark comes tearing up the pitch again and bounces off Boiler or vOx on a charge and gets a Tidal Surge off, sails to within threat of the goal and closes the game out with a screamer.
Final result: 12-6 to Matt.
I finish the day on a disappointing 1-3, which is how I finished the weekend before with my Morticians. I’m going to blame the fact that 8th edition 40k has just landed and we’ve all been really into that lately.
So some learning points and thoughts:
- Ox is actually pretty squishy
- Meathook is amazing
- Ox’s Legendary is amazing if you get it just right
- vBrisket goals are the best kind of goals
- Whatever you do, try not to get strung out. Stick together and bully people to death
- Fillet isn’t that much fun
- vOx is good and requires more play to get a better feel for him
- I’m still going to play with Harry post-errata, love the pushes and KD that he brings to the team as a lot of the Butchers don’t like counter attacks and his KD and re-positioning people really helps.
- I only played against 2 teams today, Fish and Brewers so there are plenty more teams to play against and get used to how the games go
- I enjoyed playing the Butchers A LOT.
- I should probably have made more use of Goad on Harry
- Post-errata Ox is going to be really good, on a number of attacks today I got 3 successes and was like that would be momentous 2/3 now, but because we made the decision to not bring the errata into effect it only meant I got the momentous 1/2.
There are probably some bits I’ll think of at a later date, but I’ll put them in another article. I’m looking forward to playing more Guild Ball – it’s still my absolute favourite game. This article is probably pretty long so I’ll call it there for now.
Take care and have fun!